How to create fantasy art for video games / Bill Stoneham.
-
Stoneham, Bill (författare)
- ISBN 978-0-7641-4504-9
- 1st ed. for North America
- Hauppauge, NY : Barron's, 2010.
- Engelska 127 p.
Innehållsförteckning
Ämnesord
Stäng
- Introducing the game industry -- Concepts and techniques. Gathering information ; The art of the moment ; The art of storyboarding ; Doodling and sketching ; Conceptualizing the figure ; Posing the figure ; Clothing the figure ; Drawing heads and faces ; Compositional dynamics ; Basic principles of perspective ; Lighting effects ; Color and mood ; Creating a believable fantasy world -- Moving beyond 2D concept art. Level design ; Digital modeling ; 3D surface textures -- Bringing it all together. From concept to digital model -- The gallery. Warriors and weaponry ; Fantasy creatures ; Color and light ; Lost cities -- Digital toolkit. Sketching in the field : the pencil ; Preparing for scanning : the pen ; Digital tools ; Software options ; Adobe Photoshop in detail -- Creating a winning portfolio.
Ämnesord
- Datorgrafik (sao)
- Datorspel (sao)
- Video games -- Design. (LCSH)
- Computer graphics. (LCSH)
- Computer art. (LCSH)
- Fantasy in art. (LCSH)
- Databehandling (sao)
- Design (sao)
- Data processing (LCSH)
- Computer games (LCSH)
- Computer graphics (LCSH)
- Design (LCSH)
Klassifikation
- 794.8/166 (DDC)
- Pueb (kssb/8)
- Rdcb (kssb/8)
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Hjälp
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